Listen
Stakeholder interviews · audits · jobs-to-be-done · audience research.
✦ Service 03 — Specimen sheet / UI · UX
Issue Nº 03 — Spring 2026
Edited by the studio
Printed in obsidian & bone
--noir
--bone
--chrome
--ember
--graphite
Display
Fraunces
84 / 96
Sundials & Specimens
Body
Inter Tight
16 / 24
Set with intent. Readable at any breakpoint.
Mono
JetBrains Mono
12 / 16
// metadata · tokens · captions
✦ Process — five movements
Stakeholder interviews · audits · jobs-to-be-done · audience research.
Information architecture · user flows · service blueprints · content models.
Low-fidelity sketches → high-fidelity prototypes you can click, share and stress-test.
Tokenised design system — colour, type, spacing, motion, components, documentation.
Pair-design with engineering. Spec sheets, motion notes, edge-case reviews.
✦ In plain English
— Q. 01
UX vs UI — what's the difference?
UX is the map (where does a user go, why, and is it easy). UI is the surface (does it look and feel considered). We do both, not one.
— Q. 02
Why design systems?
So every future screen is fast to build and stays on-brand without us. You inherit a kit, not a one-off Figma file.
— Q. 03
Will users actually like it?
We test with 5–8 real users before shipping. Friction shows up early; we fix it before code is written.
✦ See the difference
Sundial Studios
We design considered spaces — clean lines, honest materials, light treated as a building block. From brief to handover in 14 weeks.
112
Projects
14wk
Avg build
4.9★
Client score
↑ Bounce rate 21% · Avg session 2:47 · Leads +312%
✦ What you walk away with
✦ Questions, answered straight